You can sense nearby Support Accessories.
More Support Accessories spawn.
You can sense nearby Copper.
More Copper Piles spawn.
+ 2 Support Inventory
Healing a teammate also applies 50% of the effect to you.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
+ 200% Revive Speed
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 50% Healing Efficiency
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 8% Move Speed
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.