When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 75% Accessory Damage - 25% Swap Speed
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Each teammate gains 100 bonus Copper at the start of each level.
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 2 Offensive Inventory
Your Temporary Health decays 20% slower. 1 Additional Pain Meds spawns in each map. + 5% Health
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
+ 50% Accessory Damage - 15% Ammo Capacity
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost