When you stow your weapon, it reloads.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
No Movement Penalty for strafe and backpedal.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Gain + 10% Damage Resistance while you have Temporary Health.
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 10% Bullet Damage + 15% Effective Bullet Range