+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 30% Weakspot Damage - 5% Damage Resistance
+ 10% Bullet Damage + 15% Effective Bullet Range
When you stow your weapon, it reloads.
+ 75% Ammo Capacity - 5% Move Speed
+ 50% Accuracy DISABLES: Aim Down Sights
+ 30% Accuracy
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
You can sense nearby weapons.
More weapons spawn.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 20% Trauma Resistance