You can sense nearby weapons.
More weapons spawn.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 25% Damage - 30% Health
+ 45 Health - 25% Stamina
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
When you stow your weapon, it reloads.
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
+ 75% Ammo Capacity - 5% Move Speed
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 40% Reload Speed with Shotguns.
+ 30% Reload Speed - 5% Damage Resistance
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 10% Bullet Damage + 15% Effective Bullet Range