Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Adrenaline fueled
offense
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
Fanny Pack
defense
+ 1 Support Inventory
+ 15% Trauma Resistance
Emt Bag
defense
+ 50% Healing Efficiency
Antibiotic Ointment
defense
+ 25% Healing Efficiency
When you use a Medical Accessory, the target gains 20 Temporary Health.
Ignore the pain
defense
+ 20% Melee Damage against Mutations
When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Amped up
defense
Team effects
When a horde is triggered, your team gains 20 Health.