When a teammate within 15 meters receives Trauma Damage, gain 10% of that amount as Trauma Health.
- 10% Health
+ 1 Team Extra Life
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 50% Healing Efficiency
You can sense nearby Support Accessories.
More Support Accessories spawn.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 20% Trauma Resistance
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
Take 1 less damage from all Ridden.
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
You can sense nearby Copper.
More Copper Piles spawn.
Melee kills heal 1 Health and 0.1 Trauma.