Turns your Bash into a Knife that counts as a Melee weapon.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Melee kills heal 1 Health and 0.1 Trauma.
+ 1 Extra Life + 15 Health + 25% Bleed out Resistance
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 25 Health
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
Kills while at Critical Health recover 1 Health.
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.
+ 20% Trauma Resistance