+ 50% Ammo Capacity + 15% Reload Speed
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
+ 40% Reload Speed with Shotguns.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
- 10% Health
+ 1 Team Support Inventory
You can sense nearby Ammo.
More ammo spawns.