+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
You can sense nearby Support Accessories.
More Support Accessories spawn.
- 10% Health
+ 1 Team Support Inventory
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 50% Healing Efficiency
+ 1 Team Extra Life
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Copper.
More Copper Piles spawn.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 30% Weakspot Damage - 5% Damage Resistance
+ 25% Damage - 30% Health
Each Cleaner gains 5% of their total Copper in each Saferoom.