Each teammate gains 100 bonus Copper at the start of each level.
- 5% Health
+ 1 Team Offensive Inventory
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
You can sense nearby Copper.
More Copper Piles spawn.
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
+ 75% Accessory Damage - 25% Swap Speed
+ 2 Offensive Inventory
Gain + 10% Damage Resistance while you have Temporary Health.
+ 25% Accessory Damage
When a horde is triggered, your team gains 20 Health.
+ 50% Accessory Damage - 15% Ammo Capacity