+ 50% Accessory Damage - 15% Ammo Capacity
+ 20% Trauma Resistance
+ 35 Health - 15% Ammo Capacity
When you stow your weapon, it reloads.
+ 75% Ammo Capacity - 5% Move Speed
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 50% Ammo Capacity + 15% Reload Speed
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+ 40% Stamina
+ 50% Use Speed + 10% Stamina
+ 30% Stamina Regeneration + 5 Health
+ 100% Stamina Regeneration - 50% Maximum Stamina