Gain 250 bonus Copper at the start of each level.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
When a horde is triggered, your team gains 20 Health.
+ 5% Damage Resistance + 5 Health
When you use a Medical Accessory, all teammates heal for 8 Health.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 2 Support Inventory
+ 45 Health - 25% Stamina
+ 20% Trauma Resistance
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
When you take a hit for 15 or more damage, gain 25% Damage Resistance for 3 seconds.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
+ 200% Revive Speed
Pain Meds you apply also grant + 25% Damage for 60 seconds.
Pain Meds you apply also grant + 20% Stamina Regen, + 15% Reload Speed, and + 15% Weapon Swap Speed for 60 seconds.