When you stow your weapon, it reloads.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
+ 1 Extra Life + 15 Health + 25% Bleed out Resistance
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
Gain + 10% Damage Resistance while you have Temporary Health.
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
+ 50% Use Speed + 10% Stamina
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
+ 200% Revive Speed
+ 30% Aim Speed + 15% Move speed while ADS + 15% Move speed while firing