+ 50% Accuracy DISABLES: Aim Down Sights
When you stow your weapon, it reloads.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
While crouching, gain 10% Damage Resistance and 40% Accuracy.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 50% Reload Speed DISABLES: Aim Down Sights
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper.
Additional copies of Weaponsmith played reduce its cost by 100 Copper.
You can sense nearby Copper.
More Copper Piles spawn.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 30% Weakspot Damage DISABLES: Aim Down Sights