Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
You can sense nearby Copper.
More Copper Piles spawn.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 40% Reload Speed with Shotguns.
+ 50% Accuracy DISABLES: Aim Down Sights
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 30% Accuracy