+ 20% Team Overheal + 5% Team Healing Efficiency
+ 20% Team Bolstered Health + 5 Team Health
- 10% Health
+ 1 Team Extra Life
+2 Extra life
+10% Reduced Incap Trauma
+ 1 Support Inventory + 15% Trauma Resistance
You can sense nearby Support Accessories.
More Support Accessories spawn.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
When a horde is triggered, your team gains 20 Health.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 50% Ammo Capacity + 15% Reload Speed
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).