When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 7.5% Bullet Damage + 200% Bullet Penetration
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 10% Bullet Damage + 15% Effective Bullet Range
You can sense nearby weapons.
More weapons spawn.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 20% Weakspot Damage
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
Every 0.75 seconds you Aim Down Sights gives 10% Recoil Control (up to 3 stacks). + 80% Aim Speed - 50% ADS Move Speed
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
+ 30% Weakspot Damage - 5% Damage Resistance