When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Kills from greater than 15 meters grant 5 Temporary Health to teammates within 15 meters of the target.
+ 7.5% Bullet Damage + 200% Bullet Penetration
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 50% Ammo Capacity + 15% Reload Speed
+ 25% Ammo Capacity + 2.5% Bullet Damage
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 30% Weakspot Damage - 5% Damage Resistance
+ 25% Damage - 30% Health
+ 30% Reload Speed - 5% Damage Resistance
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 40% Move Speed while aiming down sights with Sniper Rifles.
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles