Each teammate gains 100 bonus Copper at the start of each level.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
- 5% Health
+ 1 Team Offensive Inventory
- 10% Health
+ 1 Team Extra Life
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
You can sense nearby weapons.
More weapons spawn.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
You can sense nearby Ammo.
More ammo spawns.
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 1 Team Support Inventory
+ 10 Team Health
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 20% Stamina + 20% Sprint Efficiency + 5 Health