+ 75% Accessory Damage - 25% Swap Speed
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
- 5% Health
+ 1 Team Offensive Inventory
+ 50% Accessory Damage - 15% Ammo Capacity
+ 10 Team Health
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
Each Cleaner gains 5% of their total Copper in each Saferoom.
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
+ 10% Team Stamina + 10% Team Stamina Regen
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
Each teammate gains 100 bonus Copper at the start of each level.
Gain 250 bonus Copper at the start of each level.
- 10% Health
+ 1 Team Support Inventory