Each teammate gains 100 bonus Copper at the start of each level.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 25% Damage - 30% Health
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 30% Reload Speed - 5% Damage Resistance
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.