Gain 250 bonus Copper at the start of each level.
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
Each teammate gains 100 bonus Copper at the start of each level.
You can sense nearby weapons.
More weapons spawn.
You can sense nearby Support Accessories.
More Support Accessories spawn.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Each Cleaner gains 5% of their total Copper in each Saferoom.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
You can sense nearby Ammo.
More ammo spawns.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 10 Team Health