When you stow your weapon, it reloads.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 5% Damage Resistance + 5 Health
+ 20% Weakspot Damage
You can sense nearby Ammo.
More ammo spawns.