Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 10% Bullet Damage + 15% Effective Bullet Range
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
Gain + 10% Damage Resistance while you have Temporary Health.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
+ 30% Weakspot Damage - 5% Damage Resistance