+ 75% Ammo Capacity - 5% Move Speed
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
When you use a Medical Accessory, it also heals 3 Trauma to the target.
+ 50% Healing Efficiency
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
You can sense nearby Support Accessories.
More Support Accessories spawn.
Melee kills heal 1 Health and 0.1 Trauma.
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
You can sense nearby Copper.
More Copper Piles spawn.
- 10% Health
+ 1 Team Support Inventory
When a teammate within 15 meters receives Trauma Damage, gain 10% of that amount as Trauma Health.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Heal 6 Health over 7 seconds to nearby teammates.
Gadget Cost: 60 Pistol bullets.
REPLACES: Offensive Slot