You can sense nearby Support Accessories.
More Support Accessories spawn.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
+ 2 Support Inventory
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
- 10% Health
+ 1 Team Extra Life
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.
- 10% Health
+ 1 Team Support Inventory
+ 1 Quick Slot Inventory + 10% Use Speed