+ 50% Healing Efficiency
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
You can sense nearby Support Accessories.
More Support Accessories spawn.
You can sense nearby Copper.
More Copper Piles spawn.
+ 2 Support Inventory
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
When a horde is triggered, your team gains 20 Health.
+ 20% Reload Speed + 25% Weapon Swap Speed
- 10% Health
+ 1 Team Extra Life
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 5% Move Speed + 5% Sprint Speed
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.