Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 30% Aim Speed + 15% Move speed while ADS + 15% Move speed while firing
Melee kills heal 1 Health and 0.1 Trauma.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
Kills from greater than 15 meters grant 5 Temporary Health to teammates within 15 meters of the target.
+ 20% Weakspot Damage
Every 0.75 seconds you Aim Down Sights gives 10% Recoil Control (up to 3 stacks). + 80% Aim Speed - 50% ADS Move Speed
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.