Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Copper.
More Copper Piles spawn.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 20% Weakspot Damage
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
+ 50% Accuracy DISABLES: Aim Down Sights
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns