Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 50% Accuracy DISABLES: Aim Down Sights
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 40% Reload Speed with Shotguns.
Gain + 10% Damage Resistance while you have Temporary Health.
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
When you take a single hit for 15 or more damage, heal 10 health over 5 seconds.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
While crouching, gain 10% Damage Resistance and 40% Accuracy.