Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 40% Reload Speed with Shotguns.
+ 50% Reload Speed DISABLES: Aim Down Sights
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
Gain + 10% Damage Resistance while you have Temporary Health.
When you take a single hit for 15 or more damage, heal 10 health over 5 seconds.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency