Kills from greater than 15 meters grant 5 Temporary Health to teammates within 15 meters of the target.
+ 2 Support Inventory
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
You can sense nearby Copper.
More Copper Piles spawn.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Your Temporary Health decays 20% slower. 1 Additional Pain Meds spawns in each map. + 5% Health
Gain + 10% Damage Resistance while you have Temporary Health.
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
You can sense nearby weapons.
More weapons spawn.
Each teammate gains 100 bonus Copper at the start of each level.
+ 10% Team Ammo Capacity + 3.5% Team Damage
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 20% Team Overheal + 5% Team Healing Efficiency
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.