Kills from greater than 15 meters grant 5 Temporary Health to teammates within 15 meters of the target.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
Your Temporary Health decays 20% slower. 1 Additional Pain Meds spawns in each map. + 5% Health
Gain + 10% Damage Resistance while you have Temporary Health.
+ 2 Support Inventory
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
You can sense nearby weapons.
More weapons spawn.
You can sense nearby Copper.
More Copper Piles spawn.
Each teammate gains 100 bonus Copper at the start of each level.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 10% Team Ammo Capacity + 3.5% Team Damage