You can sense nearby weapons.
More weapons spawn.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
You can sense nearby Ammo.
More ammo spawns.
+ 25% Accessory Damage
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 50% Use Speed + 10% Stamina
Precision Kills grants you 8% Move Speed for 5 seconds.
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 5% Move Speed + 5% Sprint Speed