Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Ammo for all
offense
Team effects
+ 10% Team Ammo Capacity
+ 3.5% Team Damage
Belligerent
talent
Gain a stacking 4% increase to Damage each time a Horde is called up to 6 stacks (30-second cooldown between Hordes). Stacks are reset when a Cleaner is incapped or killed.
Ignore the pain
defense
+ 20% Melee Damage against Mutations
When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.