+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
When you take a single hit for 15 or more damage, heal 10 health over 5 seconds.
You can sense nearby weapons.
More weapons spawn.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Take 1 less damage from all Ridden.
+ 5% Damage Resistance + 5 Health
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
When you stow your weapon, it reloads.
+ 30% Weakspot Damage - 5% Damage Resistance