+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 8% Move Speed
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 1 Support Inventory + 15% Trauma Resistance
You can sense nearby Copper.
More Copper Piles spawn.
+ 20% Weakspot Damage
Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper.
Additional copies of Weaponsmith played reduce its cost by 100 Copper.
+ 1 Quick Slot Inventory + 10% Use Speed
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
Each teammate gains 100 bonus Copper at the start of each level.