+ 10% Bullet Damage + 15% Effective Bullet Range
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Reload Speed - 5% Damage Resistance
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 75% Ammo Capacity - 5% Move Speed
+ 25% Damage - 30% Health
+ 35 Health - 15% Ammo Capacity
+ 30% Weakspot Damage - 5% Damage Resistance
Precision Kills with guns grant + 0.5% Accuracy until the end of the level.
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
+ 20% Weakspot Damage
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 25% Ammo Capacity + 2.5% Bullet Damage