+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Weakspot Damage - 5% Damage Resistance
+ 20% Weakspot Damage
+ 40% Reload Speed with Shotguns.
+ 30% Reload Speed - 5% Damage Resistance
+ 50% Ammo Capacity + 15% Reload Speed
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 30% Aim Speed + 15% Move speed while ADS + 15% Move speed while firing
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed