+ 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
Take 1 less damage from all Ridden.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 5% Damage Resistance + 5 Health
Press [M2] with Melee weapons to perform a Heavy Attack.
Heavy Attacks deal 100% increased damage and expend 50% more Stamina.
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 20% Reload Speed + 25% Weapon Swap Speed
Melee kills heal 1 Health and 0.1 Trauma.
Kills while at Critical Health recover 1 Health.