When you stow your weapon, it reloads.
When a horde is triggered, your team gains 20 Health.
+ 20% Team Bolstered Health + 5 Team Health
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Healing a teammate also applies 50% of the effect to you.
+ 50% Healing Efficiency
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
- 10% Health
+ 1 Team Quick Slot Inventory
+ 1 Team Support Inventory
+ 20% Team Overheal + 5% Team Healing Efficiency
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
+ 1 Team Extra Life
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance