Each teammate gains 100 bonus Copper at the start of each level.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
- 10% Health
+ 1 Team Support Inventory
You can sense nearby weapons.
More weapons spawn.
While Reviving teammates, take 3 less damage from all Ridden. Heals teammates for an additional 10 Health when you revive them.
- 5% Health
+ 1 Team Offensive Inventory
+ 10 Team Health
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
When you use a Medical Accessory, all teammates heal for 8 Health.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).