Closest thing you'll get to dual-wielding anyway. My most ambitious Doomguy deck. I think ammo is an issue.
Designed to strafe Common Ridden. You can outrun Common Ridden walking backward. Move speed cards for backwards movement speed. Allows for more visibility and mobility than quickscope. But move speed comes late in the current version.
Surplus Pouches is best final card for any build. Marked for Death is mandatory for me unless there's a better marker on the team.
No Cocky because it's anti-clutch. Otherwise, replace Guns Out with Shredder.
I'd like Two is One sooner but I wouldn't even swap weapons if I don't have swap speed first.
https://www.twitch.tv/nitecyper