You can sense nearby Copper.
More Copper Piles spawn.
+ 10 Team Health
+ 50% Healing Efficiency
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
When you use a Medical Accessory, all teammates heal for 8 Health.
Healing a teammate also applies 50% of the effect to you.
When you use a Medical Accessory, it also heals 3 Trauma to the target.
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.