When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
You can sense nearby Support Accessories.
More Support Accessories spawn.
When you use a Medical Accessory, it also heals 3 Trauma to the target.
- 10% Health
+ 1 Team Extra Life
- 10% Health
+ 1 Team Support Inventory
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
- 5% Health
+ 1 Team Offensive Inventory
+ 2 Support Inventory
- 10% Health
+ 1 Team Quick Slot Inventory
+ 45 Health - 25% Stamina