Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
When you stow your weapon, it reloads.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
+ 10% Bullet Damage + 15% Effective Bullet Range
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Reloading a gun within 1 second of reaching low ammo will increase its magazine size by 30% until the next reload.