Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 50% Healing Efficiency
You can sense nearby Copper.
More Copper Piles spawn.
- 10% Health
+ 1 Team Extra Life
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
After you kill a Mutation, the next time you damage a Mutation is guaranteed to cause them to Stumble.
+5% Stumble Damage
When you stow your weapon, it reloads.
+ 25% Damage - 30% Health
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
No Movement Penalty for strafe and backpedal.