+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 2 Support Inventory
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 20% Team Bolstered Health + 5 Team Health
+ 50% Healing Efficiency
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 30% Reload Speed - 5% Damage Resistance
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
Healing a teammate also applies 50% of the effect to you.
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.