You can sense nearby Copper.
More Copper Piles spawn.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 2 Support Inventory
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 1 Support Inventory + 15% Trauma Resistance
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
+2 Extra life
+10% Reduced Incap Trauma
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 30% Weakspot Damage - 5% Damage Resistance
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
- 10% Health
+ 1 Team Support Inventory
+ 35 Health - 15% Ammo Capacity
+ 75% Use Speed - 5% Damage Resistance
While Reviving teammates, take 3 less damage from all Ridden. Heals teammates for an additional 10 Health when you revive them.