Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
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Buckshot bruiser
defense
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Mean Drunk
offense
+ 40% Melee Damage
Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Berserker
offense
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Wounded animal
defense
Kills while at Critical Health recover 1 Health.
Shell carrier
offense
+ 30% Shotgun Ammo Capacity
+ 10% Damage with Shotguns
Rolling thunder
mobility
+ 35% Move Speed while firing with Shotguns.
+ 10% Damage with Shotguns.